Captain KillKill and the Super Scary Really Dangerous Deadly Caverns of Deadly Doom
Screenshots Instructions Download

Captain KillKill, interstellar adventurer, was having the hardest day of his life. He had just escaped from planet Seven-dot-Zero-Niner-Alpha-Gamma-Z in the Gommorah Sector where he had been faced with words and images leaving such a mark on his mind, nay his immortal soul, that he knew things would never, could never, be the same.

He knew that he must rest, must take a break from the endless chain of cause and effect that had thrown his life into such turmoil. He set his Rocket Cruiser down on one of the seemingly uninhabited moons of Xaltor-Five. A perfect place to just sit down and think, he thought, and to process the nefarious chaos, the black blackness, the cruel cruelty that he had recently been so unfortunate as to witness.

KillKill made his way out of the ship and began to walk aimlessly. He had no particular destination in mind, after all the moon was nothing more than one homogenous chunk of barren rock, fit with caves, small mountains and valleys. It made no difference whether he went this way or that, indeed it was all quite the same, or at least very similar. That is to say that there was nothing, not a single thing, on the entire surface of the moon, or under the surface, that held the slightest interest for the Captain or displayed the most minute deviency from the rest of the lifeless hunk of floating rock - or so he thought. But, as always, thoughts are sometimes wrong. For the human mind is frail and weak, often given to illusion and fits of fancy. In fact, it could be said that the human mind is naught more than a distorted shadow of the mind of the Great One, which has itself been accused on more than one occasion of derangement, lunacy and dementia.

KillKill approached what seemed to be the mouth of a cave, one that went back quite some way. An ideal spot, he thought, for some quiet reflection. So thinking, he entered the cave. No sooner had he done so then, with the force of a mighty kraken (such as the mighty kraken that occupies the seventh moon of Praxlor-Nine), the cave mouth collapsed, leaving rubble and rock strewn in all directions. Captain KillKill ran to the mouth of the cave, thinking to leave this unstable place. But alas - he was trapped. The mouth of the cave was completely sealed, and no amount of digging or probing would unseal it.

There's only one path left open to me, though the Captain, and that path leads further into the cave. Maybe, he mused, I'll find a way out further down. Immediately after turning the first dark corner (light being provided by his handy intelli-squid sentient luminosity device) the Captain was confronted with what could only be described as a hideous alien life form. The creature confronting him, with what could only be correctly interpreted by the Captain's human sensibilities as hostile intent, was utterly alien to the eye. The effect it had on the senses could be said to be devastating in its strangeness. It was bizarre, distorted, unique in every possible way - unlike anything that the captain had ever seen before. It was as if it was a deliberate perversion of the normal, a desecration of the familiar, a tweaking of the sane. The creature was twisted and sureal, it was weird and unusual, it was - in a word - unfathomable. Every possible adjective, every utterance as to the creature's frightning appearance, every otherworldly epithet that the Captain could think of to describe the creature's utterly alien appearance was met with failure. This creature, this abberation of what is commonly accepted as real, this abomination of form and light, bore down on Captain KillKill.

In the name of the Great One himself, thought the Captain as he grabbed his blaster, can't I have just one moment of peace?


Screenshots


hot porn hot porn

hot porn hot porn



Instructions


Use the arrow keys or the numpad keys to move around. Press Space to shoot. Don't touch anything that moves, all moving things kill Captain KillKill! If it moves - shoot it. If it doesn't move - shoot it just to be safe, then touch it.


Download

KillKill.zip (171kb)


Installing and Running

Unzip the file, run the Windows executable (sorry Mac and Unix users). You will note that a key factor in the enjoyment of this game lies in refraining from looking at the image files before you encounter them during play.

back to games page

back to bovineinversus